Uses of Class
georegression.struct.GeoTuple3D_F32
Packages that use GeoTuple3D_F32
Package
Description
-
Uses of GeoTuple3D_F32 in georegression.geometry
Methods in georegression.geometry with type parameters of type GeoTuple3D_F32Modifier and TypeMethodDescriptionstatic <T extends GeoTuple3D_F32>
TGeometryMath_F32.addMult(T p0, FMatrixRMaj M, T p1, T result) ret = p0 + M*p1static <T extends GeoTuple3D_F32>
TGeometryMath_F32.addMultTrans(T p0, FMatrixRMaj M, T p1, T result) ret = p0 + MT*p1static <T extends GeoTuple3D_F32<T>>
TConvertCoordinates3D_F32.latlonToUnitVector(float lat, float lon, T vector) Converts latitude and longitude coordinates into a unit vectorstatic <T extends GeoTuple3D_F32>
TGeometryMath_F32.mult(FMatrixRMaj M, T pt, T result) mod = M*ptstatic <T extends GeoTuple3D_F32>
TGeometryMath_F32.mult4(FMatrixRMaj M, T pt, T result) mod = M*ptstatic <T extends GeoTuple3D_F32>
TGeometryMath_F32.multTran(FMatrixRMaj M, GeoTuple2D_F32 pt, T mod) mod = MT*pt
where pt.z = 1 implicitly.static <T extends GeoTuple3D_F32>
TGeometryMath_F32.multTran(FMatrixRMaj M, T pt, T mod) mod = MT*pt.Methods in georegression.geometry with parameters of type GeoTuple3D_F32Modifier and TypeMethodDescriptionstatic floatUtilVector3D_F32.acute(GeoTuple3D_F32 a, GeoTuple3D_F32 b) Returns the acute angle between the two vectors.static floatUtilTrig_F32.acuteAngle(GeoTuple3D_F32 a, GeoTuple3D_F32 b) static voidGeometryMath_F32.add(float a0, GeoTuple3D_F32 pt0, float a1, GeoTuple3D_F32 pt1, GeoTuple3D_F32 pt2) Adds two points together while scaling them.
pt2 = a0 pt0 + a1 pt1static voidGeometryMath_F32.add(GeoTuple3D_F32 a, GeoTuple3D_F32 b, GeoTuple3D_F32 c) Adds two points together.
c = a + bstatic FMatrixRMajGeometryMath_F32.addOuterProd(FMatrixRMaj A, float scalar, GeoTuple3D_F32 b, GeoTuple3D_F32 c, @Nullable FMatrixRMaj ret) Adds the outer product of two vectors onto a matrix:
ret = A + scalar*a*bTstatic intUtilPoint3D_F32.axisLargestAbs(GeoTuple3D_F32<?> p) Returns the axis with the largest absolute valuestatic intUtilVector3D_F32.axisMaxMag(GeoTuple3D_F32<?> v) Finds which axis in `v` has the largest magnitudestatic voidGeometryMath_F32.changeSign(GeoTuple3D_F32 t) Changes the sign of the vector:
T = -Tstatic voidGeometryMath_F32.cross(float a_x, float a_y, float a_z, float b_x, float b_y, float b_z, GeoTuple3D_F32 c) Computes the cross product:
c = a x bstatic voidGeometryMath_F32.cross(GeoTuple2D_F32 a, GeoTuple2D_F32 b, GeoTuple3D_F32 c) Computes the cross product:
c = a x bstatic voidGeometryMath_F32.cross(GeoTuple2D_F32 a, GeoTuple3D_F32 b, GeoTuple3D_F32 c) Computes the cross product:
c = a x b
where 'a' is in homogeneous coordinates.static voidGeometryMath_F32.cross(GeoTuple3D_F32 a, GeoTuple3D_F32 b, GeoTuple3D_F32 c) Computes the cross product:
c = a x bstatic FMatrixRMajGeometryMath_F32.crossMatrix(GeoTuple3D_F32 v, @Nullable FMatrixRMaj ret) Creates a skew symmetric cross product matrix from the provided tuple.static voidGeometryMath_F32.divide(GeoTuple3D_F32 p, float v) Divides each element by 'v'static floatGeometryMath_F32.dot(GeoTuple3D_F32 a, GeoTuple3D_F32 b) Dot product: ret = aTbstatic floatUtilTrig_F32.dot(GeoTuple3D_F32 a, GeoTuple3D_F32 b) static floatGeometryMath_F32.innerProd(GeoTuple3D_F32 a, FMatrixRMaj M, GeoTuple3D_F32 b) ret = aT*M*bstatic floatGeometryMath_F32.innerProdTranM(GeoTuple3D_F32 a, FMatrixRMaj M, GeoTuple3D_F32 b) Computes the inner matrix product:
ret = xTATystatic voidGeometryMath_F32.mult(FMatrixRMaj M, GeoTuple2D_F32 pt, GeoTuple3D_F32 mod) mod = M*pt
where pt has z=1 implicitly.static <T extends GeoTuple2D_F32>
TGeometryMath_F32.mult(FMatrixRMaj M, GeoTuple3D_F32 pt, T mod) mod = M*pt
where mod is a 2D point that has an implicit z=1.static voidGeometryMath_F32.mult(FMatrixRMaj P, GeoTuple4D_F32 X, GeoTuple3D_F32 mod) x = P*Xstatic FMatrixRMajGeometryMath_F32.multCrossA(GeoTuple3D_F32 A, FMatrixRMaj M, @Nullable FMatrixRMaj result) Computes the following:
result = cross(A)*M
where M and result are 3x3 matrices, cross(A) is the cross product matrix of A.static FMatrixRMajGeometryMath_F32.multCrossATransA(GeoTuple3D_F32 A, FMatrixRMaj M, @Nullable FMatrixRMaj result) Computes the following:
result = cross(A)T*M
where M and result are 3x3 matrices, cross(A) is the cross product matrix of A.static voidUtilTrig_F32.normalize(GeoTuple3D_F32 p) Normalizes the point such that the Frobenius norm is 1.static FMatrixRMajGeometryMath_F32.outerProd(GeoTuple3D_F32 a, GeoTuple3D_F32 b, @Nullable FMatrixRMaj ret) Computes the outer product of two vectors:
O = a*bTstatic voidGeometryMath_F32.scale(GeoTuple3D_F32 p, float v) Multiplies each element in the tuple by 'v'.
pi=pi*vstatic voidGeometryMath_F32.sub(GeoTuple3D_F32 a, GeoTuple3D_F32 b, GeoTuple3D_F32 c) Substracts two points from each other.
c = a - bstatic FMatrixRMajGeometryMath_F32.toMatrix(GeoTuple3D_F32 in, @Nullable FMatrixRMaj out) Converts a GeoTuple3D_F32 into FMatrixRMajstatic voidGeometryMath_F32.toTuple3D(FMatrixRMaj in, GeoTuple3D_F32 out) Converts a FMatrixRMaj into GeoTuple3D_F32 -
Uses of GeoTuple3D_F32 in georegression.metric
Methods in georegression.metric with parameters of type GeoTuple3D_F32Modifier and TypeMethodDescriptionstatic floatMiscOps.dot(float x, float y, float z, GeoTuple3D_F32 b) static floatMiscOps.dot(GeoTuple3D_F32 a, GeoTuple3D_F32 b) -
Uses of GeoTuple3D_F32 in georegression.misc.test
Methods in georegression.misc.test with parameters of type GeoTuple3D_F32Modifier and TypeMethodDescriptionstatic voidGeometryUnitTest.assertEquals(GeoTuple3D_F32 a, float x, float y, float z, float tol) static voidGeometryUnitTest.assertEquals(GeoTuple3D_F32 expected, GeoTuple3D_F32 found, float tol) static voidGeometryUnitTest.assertNotEquals(GeoTuple3D_F32 expected, GeoTuple3D_F32 found, float tol) -
Uses of GeoTuple3D_F32 in georegression.struct
Classes in georegression.struct with type parameters of type GeoTuple3D_F32Modifier and TypeClassDescriptionclassGeoTuple3D_F32<T extends GeoTuple3D_F32>Generic Tuple for geometric objects that store (x,y,z)Methods in georegression.struct with parameters of type GeoTuple3D_F32Modifier and TypeMethodDescriptionprotected voidGeoTuple3D_F32._setTo(GeoTuple3D_F32 a) floatGeoTuple3D_F32.distance(GeoTuple3D_F32 t) floatGeoTuple3D_F32.distance2(GeoTuple3D_F32 t) booleanGeoTuple3D_F32.isIdentical(GeoTuple3D_F32 t, float tol) GeoTuple3D_F32.plus(float alpha, GeoTuple3D_F32 a) AdditionGeoTuple3D_F32.plus(GeoTuple3D_F32 a) AdditionvoidGeoTuple3D_F32.plusIP(float alpha, GeoTuple3D_F32 a) In-place additionvoidGeoTuple3D_F32.plusIP(GeoTuple3D_F32 a) In-place additionGeoTuple4D_F32.setTo(GeoTuple3D_F32<?> p, float w) -
Uses of GeoTuple3D_F32 in georegression.struct.plane
Subclasses of GeoTuple3D_F32 in georegression.struct.planeModifier and TypeClassDescriptionclassSpecifies a plane using the closest point on the plane to the origin. -
Uses of GeoTuple3D_F32 in georegression.struct.point
Subclasses of GeoTuple3D_F32 in georegression.struct.pointConstructors in georegression.struct.point with parameters of type GeoTuple3D_F32