Class ConvertRotation3D_F32
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Constructor Summary
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Method Summary
Modifier and TypeMethodDescriptionstatic org.ejml.data.FMatrixRMaj
approximateRotationMatrix
(org.ejml.data.FMatrixRMaj orig, @Nullable org.ejml.data.FMatrixRMaj R) Finds a rotation matrix which is the optimal approximation to an arbitrary 3 by 3 matrix.static org.ejml.data.FMatrixRMaj
eulerToMatrix
(EulerType type, float rotA, float rotB, float rotC, @Nullable org.ejml.data.FMatrixRMaj R) Converts an Euler coordinate into a rotation matrix.static Quaternion_F32
eulerToQuaternion
(EulerType type, float rotA, float rotB, float rotC, @Nullable Quaternion_F32 q) static float[]
matrixToEuler
(org.ejml.data.FMatrixRMaj R, EulerType type, @org.jetbrains.annotations.Nullable float[] euler) Converts a rotation matrix into an Euler angle of different typesstatic Quaternion_F32
matrixToQuaternion
(org.ejml.data.FMatrixRMaj R, @Nullable Quaternion_F32 quat) Extracts quaternions from the provided rotation matrix.static Rodrigues_F32
matrixToRodrigues
(org.ejml.data.FMatrixRMaj R, @Nullable Rodrigues_F32 rodrigues) Converts a rotation matrix intoRodrigues_F32
.static float[]
quaternionToEuler
(Quaternion_F32 q, EulerType type, @org.jetbrains.annotations.Nullable float[] euler) Converts a quaternion into an euler rotation of different typesstatic org.ejml.data.FMatrixRMaj
quaternionToMatrix
(float w, float x, float y, float z, @Nullable org.ejml.data.FMatrixRMaj R) static org.ejml.data.FMatrixRMaj
quaternionToMatrix
(Quaternion_F32 quat, @Nullable org.ejml.data.FMatrixRMaj R) Converts a unit quaternion into a rotation matrix.static Rodrigues_F32
quaternionToRodrigues
(Quaternion_F32 quat, @Nullable Rodrigues_F32 rodrigues) Converts a unitQuaternion_F32
intoRodrigues_F32
.static float[]
rodriguesToEuler
(Rodrigues_F32 rodrigues, EulerType type, @org.jetbrains.annotations.Nullable float[] euler) ConvertsRodrigues_F32
into an euler rotation of different typesstatic org.ejml.data.FMatrixRMaj
rodriguesToMatrix
(float axisX, float axisY, float axisZ, float theta, @Nullable org.ejml.data.FMatrixRMaj R) Converts axis angle (Rodrigues_F32
) into a rotation matrix with out needing to declare a storage variable.static org.ejml.data.FMatrixRMaj
rodriguesToMatrix
(Rodrigues_F32 rodrigues, @Nullable org.ejml.data.FMatrixRMaj R) ConvertsRodrigues_F32
into a rotation matrix.static Quaternion_F32
rodriguesToQuaternion
(Rodrigues_F32 rodrigues, @Nullable Quaternion_F32 quat) ConvertsRodrigues_F32
into a unitQuaternion_F32
.static org.ejml.data.FMatrixRMaj
rotX
(float ang, @Nullable org.ejml.data.FMatrixRMaj R) Creates a rotation matrix about the x-axis.static org.ejml.data.FMatrixRMaj
rotY
(float ang, @Nullable org.ejml.data.FMatrixRMaj R) Creates a rotation matrix about the y-axis.static org.ejml.data.FMatrixRMaj
rotZ
(float ang, @Nullable org.ejml.data.FMatrixRMaj R) Creates a rotation matrix about the z-axis.static void
setRotX
(float ang, org.ejml.data.FMatrixRMaj R) Sets the values in the specified matrix to a rotation matrix about the x-axis.static void
setRotY
(float ang, org.ejml.data.FMatrixRMaj r) Sets the values in the specified matrix to a rotation matrix about the y-axis.static void
setRotZ
(float ang, org.ejml.data.FMatrixRMaj r) Sets the values in the specified matrix to a rotation matrix about the z-axis.
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Constructor Details
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ConvertRotation3D_F32
public ConvertRotation3D_F32()
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Method Details
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rodriguesToMatrix
public static org.ejml.data.FMatrixRMaj rodriguesToMatrix(Rodrigues_F32 rodrigues, @Nullable @Nullable org.ejml.data.FMatrixRMaj R) ConvertsRodrigues_F32
into a rotation matrix.- Parameters:
rodrigues
- rotation defined using rotation axis angle notation.R
- where the results will be stored. If null a new matrix is declared internally.- Returns:
- rotation matrix.
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rodriguesToMatrix
public static org.ejml.data.FMatrixRMaj rodriguesToMatrix(float axisX, float axisY, float axisZ, float theta, @Nullable @Nullable org.ejml.data.FMatrixRMaj R) Converts axis angle (Rodrigues_F32
) into a rotation matrix with out needing to declare a storage variable.- Parameters:
axisX
- x-component of normalized rotation vectoraxisY
- y-component of normalized rotation vectoraxisZ
- z-component of normalized rotation vectortheta
- magnitude of rotation in radiansR
- (Optional) storage for 3x3 rotation matrix. If null one will be declared internally.- Returns:
- Rotation matrix.
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rodriguesToEuler
public static float[] rodriguesToEuler(Rodrigues_F32 rodrigues, EulerType type, @Nullable @org.jetbrains.annotations.Nullable float[] euler) Converts
Rodrigues_F32
into an euler rotation of different types- Parameters:
rodrigues
- rotation defined using rotation axis angle notation.type
- Type of Euler rotationeuler
- (Output) Optional storage for Euler rotation- Returns:
- The Euler rotation.
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rodriguesToQuaternion
public static Quaternion_F32 rodriguesToQuaternion(Rodrigues_F32 rodrigues, @Nullable @Nullable Quaternion_F32 quat) Converts
Rodrigues_F32
into a unitQuaternion_F32
.- Parameters:
rodrigues
- The angle of rotation around the rotation axis.quat
- Storage for quaternion coordinate. If null a new quaternion is created. Modified.- Returns:
- unit quaternion coordinate.
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quaternionToRodrigues
public static Rodrigues_F32 quaternionToRodrigues(Quaternion_F32 quat, @Nullable @Nullable Rodrigues_F32 rodrigues) Converts a unitQuaternion_F32
intoRodrigues_F32
.- Parameters:
quat
- (Input) Unit quaternionrodrigues
- (Optional) Storage for rodrigues coodinate. If null a new instance is created.- Returns:
- rodrigues
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quaternionToEuler
public static float[] quaternionToEuler(Quaternion_F32 q, EulerType type, @Nullable @org.jetbrains.annotations.Nullable float[] euler) Converts a quaternion into an euler rotation of different types
- Parameters:
q
- (Input) Normalized quaternion. Not modified.type
- Type of Euler rotationeuler
- (Output) Optional storage for Euler rotation- Returns:
- The Euler rotation.
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matrixToEuler
public static float[] matrixToEuler(org.ejml.data.FMatrixRMaj R, EulerType type, @Nullable @org.jetbrains.annotations.Nullable float[] euler) Converts a rotation matrix into an Euler angle of different types
- Parameters:
R
- (Input) Rotation matrix. Not modified.type
- Type of Euler rotationeuler
- (Output) Optional storage for Euler rotation- Returns:
- The Euler rotation.
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matrixToQuaternion
public static Quaternion_F32 matrixToQuaternion(org.ejml.data.FMatrixRMaj R, @Nullable @Nullable Quaternion_F32 quat) Extracts quaternions from the provided rotation matrix.- Parameters:
R
- (Input) rotation matrixquat
- (Output) Optional storage for quaternion. If null a new class will be used.- Returns:
- unit quaternion representation of the rotation matrix.
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matrixToRodrigues
public static Rodrigues_F32 matrixToRodrigues(org.ejml.data.FMatrixRMaj R, @Nullable @Nullable Rodrigues_F32 rodrigues) Converts a rotation matrix intoRodrigues_F32
.- Parameters:
R
- Rotation matrix.rodrigues
- Storage used for solution. If null a new instance is declared.- Returns:
- The found axis and rotation angle.
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rotX
public static org.ejml.data.FMatrixRMaj rotX(float ang, @Nullable @Nullable org.ejml.data.FMatrixRMaj R) Creates a rotation matrix about the x-axis.- Parameters:
ang
- the angle it rotates a point by in radians.R
- (Output) Optional storage for rotation matrix. Modified.- Returns:
- The 3 by 3 rotation matrix.
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setRotX
public static void setRotX(float ang, org.ejml.data.FMatrixRMaj R) Sets the values in the specified matrix to a rotation matrix about the x-axis.- Parameters:
ang
- the angle it rotates a point by in radians.R
- (Output) Storage for rotation matrix. Modified.
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rotY
public static org.ejml.data.FMatrixRMaj rotY(float ang, @Nullable @Nullable org.ejml.data.FMatrixRMaj R) Creates a rotation matrix about the y-axis.- Parameters:
ang
- the angle it rotates a point by in radians.R
- (Output) Optional storage for rotation matrix. Modified.- Returns:
- The 3 by 3 rotation matrix.
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setRotY
public static void setRotY(float ang, org.ejml.data.FMatrixRMaj r) Sets the values in the specified matrix to a rotation matrix about the y-axis.- Parameters:
ang
- the angle it rotates a point by in radians.r
- A 3 by 3 matrix. Is modified.
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rotZ
public static org.ejml.data.FMatrixRMaj rotZ(float ang, @Nullable @Nullable org.ejml.data.FMatrixRMaj R) Creates a rotation matrix about the z-axis.- Parameters:
ang
- the angle it rotates a point by in radians.R
- (Output) Optional storage for rotation matrix. Modified.- Returns:
- The 3 by 3 rotation matrix.
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setRotZ
public static void setRotZ(float ang, org.ejml.data.FMatrixRMaj r) Sets the values in the specified matrix to a rotation matrix about the z-axis.- Parameters:
ang
- the angle it rotates a point by in radians.r
- A 3 by 3 matrix. Is modified.
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eulerToMatrix
public static org.ejml.data.FMatrixRMaj eulerToMatrix(EulerType type, float rotA, float rotB, float rotC, @Nullable @Nullable org.ejml.data.FMatrixRMaj R) Converts an Euler coordinate into a rotation matrix. Different type of Euler coordinates are accepted.- Parameters:
type
- Which Euler coordinate is the input inrotA
- Angle of rotation around axis A. First rotationrotB
- Angle of rotation around axis B Second rotationrotC
- Angle of rotation around axis C Third rotationR
- (Output) Optional storage for output rotation matrix- Returns:
- Rotation matrix
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eulerToQuaternion
public static Quaternion_F32 eulerToQuaternion(EulerType type, float rotA, float rotB, float rotC, @Nullable @Nullable Quaternion_F32 q) -
approximateRotationMatrix
public static org.ejml.data.FMatrixRMaj approximateRotationMatrix(org.ejml.data.FMatrixRMaj orig, @Nullable @Nullable org.ejml.data.FMatrixRMaj R) Finds a rotation matrix which is the optimal approximation to an arbitrary 3 by 3 matrix. Optimality is specified by the equation below:
min ||R-Q||2F
R
where R is the rotation matrix and Q is the matrix being approximated.The technique used is based on SVD and is described in Appendix C of "A Flexible New Technique for Camera Calibration" Technical Report, updated 2002.
Both origin and R can be the same instance.
- Parameters:
orig
- Input approximate rotation matrix. Not modified.R
- (Optional) Storage for the approximated rotation matrix. Modified.- Returns:
- Rotation matrix
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quaternionToMatrix
public static org.ejml.data.FMatrixRMaj quaternionToMatrix(Quaternion_F32 quat, @Nullable @Nullable org.ejml.data.FMatrixRMaj R) Converts a unit quaternion into a rotation matrix.
Equations is taken from: Paul J. Besl and Neil D. McKay, "A Method for Registration of 3-D Shapes" IEEE Transactions on Pattern Analysis and Machine Intelligence, Vol 14, No. 2, Feb. 1992
- Parameters:
quat
- Unit quaternion.R
- Storage for rotation matrix. If null a new matrix is created. Modified.- Returns:
- Rotation matrix
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quaternionToMatrix
public static org.ejml.data.FMatrixRMaj quaternionToMatrix(float w, float x, float y, float z, @Nullable @Nullable org.ejml.data.FMatrixRMaj R)
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